Falafel Rush

Falafel Rush Privacy Policy

Applies to Falafel Rush on Android, version 2.9.8 and later, and to falafelrush.fun. Effective date: 2026-09-25. Last updated: 2026-10-22.

In short: Falafel Rush keeps your progress on your phone. To find crashes and see which levels are too hard, the game sends anonymous usage and crash data to Google Firebase and GameAnalytics. The game offers optional rewarded videos: you choose to watch one to earn a bonus. Ads come from Google AdMob, which may use your phone's advertising ID. In Europe and the UK we ask for your consent first, and you can change your choice any time in Settings. The game does not ask for your name, email, contacts, photos or precise location (Google AdMob derives an approximate location from your IP address), and we never sell data. If you join the launch waitlist on this website, we keep your email only to tell you when the game is out (section 12).

1. Who we are

Falafel Rush is made by PnC Studios ("we", "us"). We decide how the data described here is used. Contact: support@falafelrush.fun.

2. What stays on your phone

Your game progress (levels, stars, coins, upgrades, settings such as language and sound) is saved only on your device. We cannot see it. The game also creates a random "Support ID" (shown in Settings) so you can quote it if you contact us. It is not linked to your name or phone number. If you use "Share my shift", the game makes a picture and hands it to your phone's own share menu; we do not receive it. If you tap "Send feedback" in Settings, your phone's email app opens a message to hello@pncstudio.work with the game version and your Support ID filled in. Nothing is sent unless you send that email yourself.

3. What is sent, and why

The game uses two Google Firebase services, GameAnalytics and Google AdMob. They start after the first screen and do not collect your name, email, phone number, contacts, photos or precise location. Firebase and GameAnalytics do not collect the Android advertising ID; only Google AdMob uses it, for ads (see its row).

ServiceDataWhyHow long
Firebase Analytics Random app and installation IDs created by Firebase; game events (for example level started, level won or lost, boss attempts, language chosen, session length); device model, Android version, app version, language; approximate country or region (worked out from your IP address; Google does not give us the IP address). To see how many people play, where players get stuck, and to make levels fairer. Event-level data is kept for 2 months, then only totals remain.
Firebase Crashlytics Crash reports: what the game was doing when it crashed, the error, device model, Android version, app version, and a random installation ID. To find and fix crashes. 90 days.
GameAnalytics A random player ID created by GameAnalytics; game events (for example level started, level won or lost, coins earned and spent, session length); device model, Android version, app version, language; approximate country (worked out from your IP address). No advertising ID. To see which levels are too hard or too easy, and to balance the game. Up to 12 months, then deleted.
Google AdMob Your phone's advertising ID (you can reset or delete it in Android Settings > Google > Ads); IP address (Google derives an approximate location and checks for fraud); device model, Android version, app version, language; and whether an ad loaded, was shown, was finished or was closed. To show rewarded videos, measure that they ran, prevent fraud, and pay the developer. If you allow personalization, ads may match your interests. If you do not, ads are not personalized. Set by Google. We do not receive the advertising ID and never link it to your Support ID.

The game may also ask Firebase for updated game settings (for example level tuning). That request uses the same random installation ID and sends no personal details. All data travels encrypted (HTTPS/TLS).

Google processes this data for us as a service provider under the Firebase data processing terms. Google may store it on servers outside your country. See also Privacy and Security in Firebase.

GameAnalytics processes its data for us as a service provider under its data processing addendum.

Google AdMob is run by Google LLC and Google Ireland Ltd, which deliver the ads (for their own purposes too) and measure them. See How Google uses information from sites or apps that use our services.

4. What we do not do

5. Ads and your choices

6. Children

Falafel Rush is a general-audience game for players aged 13 and over. It is not directed at children under 13, and we do not knowingly collect personal information from them. We tell Google AdMob that the game is not child-directed. If you are a parent and think your child under 13 has sent us personal information, email us and we will delete it.

7. Your choices and rights

8. Legal basis (Jordan PDPL, EU/UK GDPR)

We follow Jordan's Personal Data Protection Law No. 24 of 2023 and, for players in the European Economic Area and the UK, the GDPR. We use crash data and game analytics on the basis of our legitimate interest in keeping the game working and improving it, with the safeguards above (random IDs, no names, short retention). In the EEA and the UK, your consent, given in Google's consent form (Google UMP, a Google-certified consent platform), is the basis for personalized ads and for storing ad data on your phone. Ad fraud prevention and measurement rely on legitimate interest. You can withdraw consent at any time in Settings > Privacy options. If you are unhappy with how we handle your data, contact us first; you can also complain to your local data protection authority (in Jordan, the Personal Data Protection Council; in the EU, your national supervisory authority).

9. Security

Data is sent over encrypted connections and stored by Google with its security controls. Only the developer can open the Firebase console, and the account is protected by two-step verification.

10. Changes to this policy

We will post any change on this page and update the date at the top. Important changes (such as adding purchases or new ad partners) will also be announced in the game's release notes before they take effect.

11. This website

falafelrush.fun sets no cookies and uses no analytics or advertising. Its fonts load from Google Fonts, so your browser contacts Google's servers. Our web host (Railway) keeps standard server logs (IP address, page, time and browser type) to run and protect the site. Share and challenge links (falafelrush.fun/s/… and /c/…) only pass their short code on to the game or to Google Play. If you arrive through a friend's waitlist link (?ref=…) or join the waitlist, your browser keeps that short code in its own local storage (not a cookie) so it can show your share link again. It is never sent anywhere except with a waitlist sign-up. Clearing your browser's site data removes it.

12. The launch waitlist

You can leave your email on this website to hear when Falafel Rush comes out. Joining is optional and needs you to tick the consent box.

What we keepWhy
Your email addressTo email you when the game launches on Google Play, and when pre-registration opens.
The page language (English or Arabic)To write to you in your language.
Your share code, and the code of the friend who shared the link with you (if any)To count how many friends each share link brought.
Which sign-up box you used, the date and time, and the version of this notice you agreed toTo keep a record of your consent.
A one-way, salted hash of your IP address (not the IP address itself)Only to stop spam and repeated sign-ups (rate limiting). We cannot turn it back into your IP address.

13. Contact

PnC Studios, the Falafel Rush team. Privacy and deletion requests: support@falafelrush.fun. Game feedback: hello@pncstudio.work.